Continuous Clock - Iowa 35 Point Rule

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solonfb12
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Joined: Sat Dec 15, 2012 9:01 am

Continuous Clock - Iowa 35 Point Rule

Post by solonfb12 » Sat Dec 15, 2012 9:40 am

Trying to figure out how to compensate for the following Iowa High School rule...

For Iowa HS football, once a team has a lead differential of 35 points during the second half, the clock stops only for scores, time outs (officials, injury or charged) or the end of the quarter.

Plays that would normally stop the clock, such as penalties, incomplete passes, going out of bounds, or change of possession, would not stop the clock.

If the point differential is reduced to below 35 points, normal timing procedures resume until either the end of the game or the mercy rule-invoking point differential is re-established.

Thanks!
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FTMSupport
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Re: Continuous Clock - Iowa 35 Point Rule

Post by FTMSupport » Mon Dec 17, 2012 10:02 am

We do not have anything built in to account for this specifically, but you can use the option that just turns off the clock completely under Game Options to not be distracted by the clock once you have reached this point. The other thing that can be done is to remember to tap the clock to restart it in situations that you know would normally stop the clock.
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