iScorecast Clock Doesn't Stop

If you are having an issue with iScore Basketball, please post it here and we will try and find solutions so everybody will be aware of them.
Post Reply
jdhhauser
Posts: 71
Joined: Wed Aug 05, 2009 9:43 pm

iScorecast Clock Doesn't Stop

Post by jdhhauser » Fri Jan 22, 2010 5:25 pm

Even if you stop the clock on the iPhone/iPod, the clock continues to run on iScorecast.
User avatar
FTMSupport
Site Admin
Posts: 13193
Joined: Sat Mar 28, 2009 7:25 pm

Re: iScorecast Clock Doesn't Stop

Post by FTMSupport » Fri Jan 22, 2010 9:05 pm

The clock will reset to the "current time" every time a new play is received by the server. It does make the clock a little "bouncy". In replay mode, we actually don't have the clock running... we just show the times of each of the plays as they occur. Maybe it would make more since to make it work that way in "live" mode as well. Anyone have opinions on that?

(fyi... we can't really stop the clock every time it is stopped on the phone because that would mean sending data to the server every time... but every play is "timestamped" which allows us to reset the clock accordingly).
User avatar
OhioTex
Posts: 5491
Joined: Sun May 10, 2009 6:48 am
Location: Columbus OH

Re: iScorecast Clock Doesn't Stop

Post by OhioTex » Fri Jan 22, 2010 9:13 pm

FTMSupport wrote:Maybe it would make more since to make it work that way in "live" mode as well. Anyone have opinions on that?
have not seen an iscore cast yet, to judge the 'bouncy clock' ...but imaginging how it will work, my sense is the live clock as it is now makes more sense when scoreing...
jdhhauser
Posts: 71
Joined: Wed Aug 05, 2009 9:43 pm

Re: iScorecast Clock Doesn't Stop

Post by jdhhauser » Fri Jan 22, 2010 10:20 pm

The clock does reset to the time of that play, but then it automatically starts counting again, even if the clock on your iPhone is still stopped. When it sends the play info maybe it could tell iScorecast whether the clock is stopped / running.

If this isn't possible, I guess the only way to do it would be have a still instead of a running clock as FTM mentioned
FTMSupport wrote:In replay mode, we actually don't have the clock running... we just show the times of each of the plays as they occur. Maybe it would make more since to make it work that way in "live" mode as well.
This would be the backup plan, if what was mentioned above doesn't work.
Post Reply