clock starts running upon foul input

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Thorbach
Posts: 31
Joined: Sun Jan 08, 2012 11:15 am

clock starts running upon foul input

Post by Thorbach » Wed Jul 31, 2013 6:00 pm

I know there are other similar posts regarding clock running/not running when it is logical time stoppage in game, but I haven't seen this exactly called out, so I thought I'd note it.

So I stop the game clock when the whistle blows. Ref calls a foul. I open Foul screen and assign the foul, but as soon as I press Done, the clock automatically starts running again. Unless you selected Continuos Clock, I would think clock should remain stopped until you hit it again.

Or maybe you mark the button in the Foul Screen as 'DONE - RESUME PLAY'. This would alert/remind me that the clcok would be starting once I hit it.

Just a thought...
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FTMSupport
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Joined: Sat Mar 28, 2009 7:25 pm

Re: clock starts running upon foul input

Post by FTMSupport » Wed Jul 31, 2013 9:08 pm

Optimizing clock management is a big goal for us, and we hope to have further improvements this season.
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