Running Clock

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Methlp
Posts: 7
Joined: Mon Dec 20, 2010 8:14 pm

Running Clock

Post by Methlp » Mon Dec 20, 2010 8:27 pm

We play in a league that has running clock rules.

That means we have designated 20 minute halves. The time continues to run during free throws, substitutions--and only stops on timeouts. The only exception is that during the last 2 minutes of the game is normal stop clock time. IScore does a good job of stopping on all normal play stoppages--which works for the 2 minute time period, but not every other time.

If you could add a running clock option, with a possible stop clock time period (optional at end of halves--I know a rec ball league that plays stop clock at end of halves) would work great as the time would be more accurate.

Lee
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FTMSupport
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Joined: Sat Mar 28, 2009 7:25 pm

Re: Running Clock

Post by FTMSupport » Mon Dec 20, 2010 10:26 pm

We will add this to our enhancement list for future prioritization. Thank you for the suggestion.
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Unclebiggy
Posts: 2
Joined: Mon Dec 26, 2011 8:39 am

Re: Running Clock

Post by Unclebiggy » Mon Dec 26, 2011 8:43 am

Could you please follow up on this enhancement? A running clock is essential is so many men's recreational leagues.
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